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Jan 20 '12

"Happy Ending" One-Shot Campaign

My friend Brittany had a birthday recently, and decided the best way to celebrate was by GMing a table-top roleplaying game that would last from the evening of one day to the afternoon of the following day.

Because she is a mite crazy.

Many pictures and such under the cut CAUSE THIS SUCKER IS LONGGGGG —-


EDIT AGAIN: oh there we go.


The premise of the game was that all the stories that exist were being muddled up, and we’d each play a character in one of these stories who had noticed things were not quite going the way they were supposed to and were sent on a mission to set things right.

We could pick from any story, including stories of our own invention!

Our party consisted of

  • Wulfric, aka the Big Bad Wolf (a version that eats Little Red Riding Hood and the guy who came to rescue her)
  • Cat Ivan (from a Russian story similar to Puss-n-Boots, as near as I can tell)
  • a shapechanger we called Sam (from another Russian folktale - he was a Russian prince who could turn into a bird, a hare, or a stag)
  • a Pegasus named Orion (who was apparently THE Pegasus of the Medusa myth)
  • Odysseus (from, y’know, the Odyssey)
  • a gryphon named Jacques Queso (a previous roleplay character of his player, the previous campaign being considered his story)
  • the good Dr. Henry Jekyll (from The Strange Case of Dr. Jekyll and Mr. Hyde — the book version).

As will surprise all of absolutely no one, I was playing Dr. Jekyll. And… and y’know, by extension…

(Clearly drawn on the back of my character sheet)

I wanted to stick closer to the book, and the only thing I actually remembered prior to re-reading was that Mr. Hyde, as a manifestation of Jekyll’s very quashed evil impulses, was much smaller than Jekyll — just also really strong and cruel and ugly and animalistic.

Hyde had good physical stats but was useless at dealing with people (unless you mean “dealing with” in the mobster sense), while Jekyll was charismatic but useless at everything else everything.

(Well, Jekyll actually had a pretty good Magic score. I crossed it out and re-labelled it “Science” because I am a Homestuck and think that is awfully funny)

Brittany gave us a bunch of things. First of all, a little notebook, to put notes in if we needed. I, of course, used this for ridiculous doodling all night.

(Cat-Ivan and Jekyll)

We also got these little folded papers with (rhyming) clues to help us identify certain misplaced items, since pulling things out of places that they didn’t belong would probably help put the stories back in order.

(Cat-Ivan helps the Big Bad Wolf with his clue)

Things we had to find:

  • the “Bite Me” cakes from Alice in Wonderland
  • Cinderella’s fairy godmother’s wand
  • the sword and shield used to defeat Medusa
  • the Golden Goose from Jack and the Beanstalk
  • the horn from the Chronicles of Narnia
  • the comb, belt, and apple from Snow White
  • the coconuts from Monty Python and the Holy Grail

and we had seven locations to visit. We each got a key to one of these seven places in our goody bags along with a message-in-a-bottle map showing where our location was in the Land of Once Upon at Time, because, as mentioned previously, our GM might be a little bit insane. In a good way.

Our party was also given a book, which contained the answer to almost anything we could manage to look up, like some kind of Hitchhiker’s Guide to Fictional Lands. I elected to hold on to that as I wasn’t good for much else and, unlike most of the party, had hands with opposable thumbs.

The first place we went was somewhere mysteriously called Stone Mountain, which ended up being where we had to fight a crazy version of Perseus who was running around with the coconuts (they apparently make you super fast, who knew?), wielding Medusa’s head like a madman.

Basically Odysseus and Orion were useful, Jacques blindly shot his sniper rifle and hit a team-member, and Cat-Ivan and Jekyll hid behind the plentiful statues and tried not to look at anything that might have snakes on its head.

(Jacques Queso and his sniper rifle. It shoots lightning and… cheese?)

(Orion and Jacques. Did I mention Orion doesn’t talk? He communicates telepathically).

Odysseus got Neverland as his key/land, which didn’t mean much to him until he noticed that his location was THE MIDDLE OF THE OCEAN, at which point he asked if we could please put his off for a little while, since he has KIND OF BEEN AT SEA A REALLY LONG TIME ACTUALLY. We did it like…. third-to-last.

It was okay, though, because we flew there. Somehow the pirates missed us, which is amazing considering what an incredibly motley crew we were.

(Odysseus and Wulfric rode Orion, Cat-Ivan and Jekyll rode Jaques, and Sam turned into a bird!)

Of course when we finally did get on a boat, there were sirens.

(Jacques had to be, like… lasso’d by the few non-twitterpated members of the crew.)

We also visited London, Jekyll’s home, as my key earlier would imply. LONDON DID NOT GO AS PLANNED REALLY. Most places we went, we’d get a tip straight off on the location of the item, since it would strike most people as odd — and this was no exception, the sword and shield that were used to kill medusa were apparently in some local pawn shop, to which we were pretty quickly directed after asking around about a weird sword and shield.


Most of you guys know I have a thing with mirrors. Apparently our GM also has a thing for mirrors! Except where my thing is “boy are they creepy,” my GM’s thing is “boy are they creepy, let’s use them as often as humanly possible.

Anyway, we could see the sword and shield in the mirrors, but couldn’t find where they were actually being reflected from. A bit of research in my handy-dandy book led us to realise that (a) some of the mirrors were basically like closets, except where you put things through the mirrors to get them inside, so the sword/shield might actually be IN a mirror, and (b) some of the mirrors are portals to places, and some are traps, and some are portals to absolute nothingness, so try not to guess wrong! 8D

While we pondered this, I noticed a bunch of shadows darting around the room. When Jekyll pointed out the shadows and tried to get the attention of whomever might be making them, he was… shoved by said shadows into the nearest mirror.

And he had the book that would allow the party to identify the mirror.

And the key that would allow them to potentially just open the mirror.

So basically the party’s only recourse was to run in after him and attempt to retrieve him.

MEANWHILE apparently that mirror led to a room with naught but a little hand-held mirror in it? NOT SUPER HELPFUL FOR GOING BACK, OKAY. And then some troll-guards showed up and, after a bit of awkwardness, ascertained that I didn’t actually intend to be chilling in the Prince’s room (hup), and ushered me off to see if the royal troll family could figure out where I was supposed to be.

Long story short, their daughter seems to have a thing for humans.


Did I mention that Jekyll is a handsome guy? He is a very handsome guy. I really did not foresee this becoming a problem until he got locked up in a room by the Troll Princess so she could get back to him later.

The fortunate thing is that Dr. Jekyll has the easy answer to both the “locked door” problem and the “being attractive” problem.

There was someone locked in the room next to me, actually, but although the doctor would certainly have stayed to help her, the man who could actually break locks (Hyde) decided he would just laugh and run off instead. So. Um. Wow, we… we never did go back and rescue her. Oops.

(Hyde is slightly less of a team player)

OKAY one last anecdote and then I will hush! Mostly because I have a picture to go with it.

See, when we went to Narnia, first of all the whole thing was under the Sleeping Beauty curse and people were falling asleep.

This worked out well because this was around 8 or 9AM when the players were starting to fall asleep, so when a large number of people dropped off, our GM just announced that they’d fallen victim to the curse as well, and so we just had to figure out how to keep them safe while they were snoozin’.

I did not fall asleep though MAN WAS I CLOSE

But then suddenly we hit a trap — we hit lots of traps, I’m not going to lie — but we hit this one that teleported everyone except Jekyll and Wulfric into a dungeon. While they were attempting to scheme an escape, the big bad wolf and I found ourselves in the throne room of the evil queen.

Which, we sort of expected to be the Ice Queen thing from Narnia? BUT APPARENTLY Snow White’s evil queen had taken over, and had a proposition for us: Namely, “you guys are basically villainous characters, why not work for me, and when the stories are rewritten we’ll all be much better off.”

We took it pretty well, I think:

(click for full size!)

And then I beat her face in with my cane, while Wulfric huffed, and he puffed, and he blew all the guards to the ground so we could go around gleefully murdering them individually.

Hyde and the Wolf got along pretty well from that point on.


There was more involving Jekyll getting a magic wand, and then accidentally turning into Hyde, and then Hyde deciding that magic wands are best used by shoving them up people’s noses, but I think that’s a story for another day.

So… that’s how I spent my weekend.

27 notes Tags: Campaign: Happy Ending did I mention my GM is insane this game lasted about 18 hours sketch dnd dnd doodles Dr. Jekyll Mr. Hyde fairy tales This is like the third time I've found an excuse to play a multiple-personalitied character

  1. robinwinghood reblogged this from shazzbaa and added:
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    Every time I hear about one of your D&D adventures, I become more and more insistent about getting back into/starting a...
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  5. em-aytch said: Making props for games is the thing I miss most about running games! …and also was the most time-consuming thing.
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