Shazzbaa - Double Z, Double A

I also draw some awesome webcomics!
Today Nothing Happened - Shazzbaa's Journal Comic
Runewriters: Magic Can Always Go Wrong

Tags: Art by Anybody! ~ Art by Just Me! ~ D&D Stuff!
May 24 '12
Wait…… HOLY CRAP WHAT’S THIS??????

Wait…… HOLY CRAP WHAT’S THIS??????

15 notes Tags: proofs came in today! naturally my first response was to colour in them Today Nothing Happened fat animals colouring book cute animals death platypus sneeeeak peeeeeeek

May 21 '12

I have no idea what to do with these…

…but it’s all Zimmay’s fault that I made them. The last one was specifically her suggestion.

 

 

………so I, uh…. I’ll just leave these here.

(Art from Runewriters.com)

7 notes Tags: runewriters memes am I supposed to tag for language?

May 16 '12

Very Important Questions About Pokemon

  • ‪Shazz‬: (okay how is it that only in the second game
  • ‪Rachel‬: :"o
  • Shazz: is anyone realising
  • Shazz: that pokemon lay eggs)
  • Rachel: fdsfghjk;l
  • ‪Shazz: ‬ like
  • Shazz: this pokemon professor is super surprised
  • ‪Rachel‬: Oak : I'VE STUDIED THEM FOR YEEEEEEEARS
  • ‪Shazz: ‬ EXACTLY
  • ‪Rachel‬: Oak : But their breeding habits
  • Rachel: Oak : remain
  • ‪Shazz: ‬ HOW HAS OAK NOT NOTICED THIS
  • ‪Rachel‬: Oak : eluuuusiiiiive +___+
  • Shazz: HOW IS THERE A WHOLE BRANCH OF STUDY DEDICATED TO POKEMON
  • ‪Shazz: ‬ IN A WORLD THAT IS OBSESSED WITH POKEMON FOR SOME REASON
  • ‪Rachel‬: YEAH NO I DUNNO MAN maybe it's a new uh
  • ‪Shazz: ‬ and nobody has noticed
  • Shazz: that pokemon hatch
  • ‪Rachel‬: evolutionary development
  • ‪Shazz: ‬ what like
  • Shazz: they didn't lay eggs before
  • ‪Rachel‬: yeah
  • Rachel: shushthistotallymakessense
  • ‪Shazz: ‬ wait
  • ‪Shazz: ‬ evolutionary development
  • ‪Rachel‬: ..........
  • Rachel: HA
  • ‪Shazz: ‬ do pokemon evolve the normal way?
  • ‪Rachel‬: HAHA
  • ‪Shazz: ‬ like
  • ‪Rachel‬: yeah idek man
  • ‪Shazz: ‬ through random mutation
  • ‪Rachel‬: okay see
  • Shazz: and natural selection
  • ‪Rachel‬: let's not even discuss pokemon and mutation in the same sentence
  • Rachel: *casually looks at miltank*
  • ‪Shazz: ‬ like
  • Shazz: is kabuto an evolutionary ancestor of shellder
  • ‪Rachel‬: okay see that would be kinda awesome actually
  • Rachel: aerodactyl is an ancestor of Charizard maybe?
  • ‪Shazz: ‬ I'd believe it man
  • ‪Rachel‬: or pidgey, maybe.
  • Rachel: pfffffff
  • Rachel: aerodactyl and pidgeot
  • Rachel: I am now picturing them side by side like "8["
  • ‪Shazz: ‬ or pidgeot and charizard share a common ancestor in aerodactyl
  • ‪Rachel‬: THIS
  • Rachel: *points*
  • ‪Shazz: ‬ so like
  • Shazz: if normal evolution is a thing
  • Shazz: then
  • Shazz: what do they call it in the pokemon world
  • ‪Rachel‬: man maybe there's like, tons and tons of other fossils and nobody knows what they are is all
  • Rachel: oh huh
  • ‪Shazz: ‬ because obviously they do not call it evolution
  • Shazz: evolution is what pokemon do when they become powerful and change form
  • ‪Rachel‬: or else everyone would be confused forever
  • Rachel: morphant development?
  • Rachel: ignoring the fact that morphant sounds like a pokemon in and of itself

8 notes Tags: so I started playing pokemon again pokemon fanstuff lots of text TLDR super important questions

May 14 '12
Before you click through to the actual legible comic you may want some context!
SO WE’RE TRYING TO FIX THE SHRINE TO MIND MAGIC. It’s been vandalised/corrupted by some vandals who are trying to make our lives difficult. But being the shrine of mind, it is full of tricks and puzzles.
There was one locked door we hit where there were four platforms beside it, and an inscription above them that read:

He who has on earth, has not in heaven
He who dances on earth, dances not in heaven
He who sings on earth, sings not in heaven
But he who offers prays on earth to the Lord shall be blessed now and forever onward.

idk why there is a typo in this inscription on a wall
BUT ANYWAY after much pondering we finally figured out we had to stand on these platforms, correlating to each line of the inscription — Asher stood on the first, Fuu on the second (‘cause she used to dance), Lord Thaydin was reluctantly talked into standing on the third (“I can’t sing.” “Stand there anyway. It doesn’t say sing well.”) and Yin obviously took the praying one at the end. We ended up all being compelled (oh, shrine of MIND MAGIC, right) to fulfill the various things and then had them taken from us - Asher’s stuff disappeared, Lord Thaydin lost his voice, and Fuu couldn’t move, BUT YIN WAS DANDY since he was the praying dude. He was able to unlock the door, and his touch was able to fix each of our new problems.
He decided to do this by gently touching Fuu’s head, grabbing my necromancer by the throat, and giving Asher a high-five. Lord Thaydin was understandably alarmed by his methods.
—-
Zim and I imagined the the party discussing this afterwards, and then I had to make a comic about it, which we have both decided is 100% what actually happened while walking to the next room.
Neither one of our characters slept last night and I think it shows.

Before you click through to the actual legible comic you may want some context!

SO WE’RE TRYING TO FIX THE SHRINE TO MIND MAGIC. It’s been vandalised/corrupted by some vandals who are trying to make our lives difficult. But being the shrine of mind, it is full of tricks and puzzles.

There was one locked door we hit where there were four platforms beside it, and an inscription above them that read:

He who has on earth, has not in heaven

He who dances on earth, dances not in heaven

He who sings on earth, sings not in heaven

But he who offers prays on earth to the Lord shall be blessed now and forever onward.

idk why there is a typo in this inscription on a wall

BUT ANYWAY after much pondering we finally figured out we had to stand on these platforms, correlating to each line of the inscription — Asher stood on the first, Fuu on the second (‘cause she used to dance), Lord Thaydin was reluctantly talked into standing on the third (“I can’t sing.” “Stand there anyway. It doesn’t say sing well.”) and Yin obviously took the praying one at the end. We ended up all being compelled (oh, shrine of MIND MAGIC, right) to fulfill the various things and then had them taken from us - Asher’s stuff disappeared, Lord Thaydin lost his voice, and Fuu couldn’t move, BUT YIN WAS DANDY since he was the praying dude. He was able to unlock the door, and his touch was able to fix each of our new problems.

He decided to do this by gently touching Fuu’s head, grabbing my necromancer by the throat, and giving Asher a high-five. Lord Thaydin was understandably alarmed by his methods.

—-

Zim and I imagined the the party discussing this afterwards, and then I had to make a comic about it, which we have both decided is 100% what actually happened while walking to the next room.

Neither one of our characters slept last night and I think it shows.

5 notes Tags: the necromancer and the paladin get along really well you guys lord thaydin campaign: rising legions dnd dnd doodles sketch comics shazz art Dungeons and Dragons urrghhhh puzzles now I'm waiting for misspelled words to become important

May 13 '12
So a while ago, our normal D&D games were taking a bit of a break, and Steph and I pondered if it would be possible for our DM to run a very small game for just two people.
We both had some characters lying around so we decided to try it out! Her startlingly lethal 10-year-old Clancy (fighter/barbarian gestalt) and my alchemist-robot-who’s-trying-to-pass-as-a-sapient-creature 24-52 (artificer/marshal gestalt) joined forces. I’d say we were pretty epic!
(In case you’re wondering about the slapstick routine going on behind me here, Twen has a wand of grease, and it’s pretty great.)

So a while ago, our normal D&D games were taking a bit of a break, and Steph and I pondered if it would be possible for our DM to run a very small game for just two people.

We both had some characters lying around so we decided to try it out! Her startlingly lethal 10-year-old Clancy (fighter/barbarian gestalt) and my alchemist-robot-who’s-trying-to-pass-as-a-sapient-creature 24-52 (artificer/marshal gestalt) joined forces. I’d say we were pretty epic!

(In case you’re wondering about the slapstick routine going on behind me here, Twen has a wand of grease, and it’s pretty great.)

8 notes Tags: Campaign: Golem Adventures dnd dnd doodles his job is to be completely terrifying my job is to buff the heck out of him shazz art sketch we're both super good at our jobs 2452

May 12 '12

Rising Legions D&D game: Derangements

So a while ago I mentioned that shortly after being whisked off to an entirely different universe to fight the Worldslayer of war, then following him into the realm of Chaos to destroy him — where, not only are mortals just NOT SUPPOSED TO BE, but he was in his true form, which is some kind of monstrous malformed boar-thing that mortals are just NOT SUPPOSED TO SEE — and making it back to our own world only to accidentally time travel about a year into the past…. our DM made us pick derangements/insanities for our D&D characters.

We didn’t choose off a list or anything, though some lists were provided for reference; mostly, we just analysed all the crap our characters went through and tried to imagine how that might tip them over the edge. Followers of this blog are familiar with my necromancer’s problems, but I thought I’d run through the whole party since I REALLY LIKE what the others came up with.

But let’s start with this guy.

Read More

9 notes Tags: dnd dnd doodles lots of text derangements our party is insane we are pretty much all unfit to be heroes sketch shazz art campaign: rising legions

May 11 '12

Anybody remember when I was drawing this character before?

…..Did I…… mention that he’s a robot in disguise?

Well okay. Technically “golem.” But yeah, he was created by his alchemist to…. help with alchemy, actually. For those of you familiar with the class, he’s an artificer. C:

The way our DM is running golems is that they are alchemically created out of some combination of components that affects what they can do and where their stat boosts are. Twentyfour-Fiftytwo aka “Twen” is at least partially made out of a child’s toy soldier, which makes him a little sturdier and also human-looking-enough to pass if he covers up all his joints.

He kind of talks like he’s spent his entire life on Simple Wikipedia though.

10 notes Tags: dnd the dreads were probably a later addition though his alchemist would do that kind of thing Campaign: Golem Adventures 2452 sketch dnd doodles shazz art

May 10 '12

1,955 notes (via kelmcdonald & swegener)Tags: TLDR let the opinioncats run free

May 10 '12
Omen doodles again!
So you remember yesterday I mentioned we all broke out of jail? Everyone ELSE in the party hatched this elaborate plan with some guy running a 24/7 orgy brothel crime ring that Snaketongue really didn’t want to be working with, and they were gonna infiltrate a party held by one of the city’s OTHER crime lords and steal a thing for the guy WE were with so he could find the real assassin for us and clear our names and etc. etc. etc.

But since his failed spell had worn off by this point and we could all speak normally, Snaketongue washed his hands of the whole affair and went to turn himself back in and explain the misunderstanding. The guard he approached was really not understanding at all, as this earned the priest a dart to the neck, a blow to the head, and (once we were reunited) a stern lecture from the rogue on why we should never trust the police to be reasonable.
(It’s worth noting that the only reason they came back to rescue my sorry tranquilised ass is that they needed “someone with magic” to find the actual assassin and I fit the bill well enough.)
—
Best line of the night, when everyone else came back into the jail to get me out (again):
Shazz: “DO I SEE THAT HAPPENING?”
Zim: “NO! YOU’RE BEHIND BARS, FEELING DRUNK!!”

Omen doodles again!

So you remember yesterday I mentioned we all broke out of jail? Everyone ELSE in the party hatched this elaborate plan with some guy running a 24/7 orgy brothel crime ring that Snaketongue really didn’t want to be working with, and they were gonna infiltrate a party held by one of the city’s OTHER crime lords and steal a thing for the guy WE were with so he could find the real assassin for us and clear our names and etc. etc. etc.

But since his failed spell had worn off by this point and we could all speak normally, Snaketongue washed his hands of the whole affair and went to turn himself back in and explain the misunderstanding. The guard he approached was really not understanding at all, as this earned the priest a dart to the neck, a blow to the head, and (once we were reunited) a stern lecture from the rogue on why we should never trust the police to be reasonable.

(It’s worth noting that the only reason they came back to rescue my sorry tranquilised ass is that they needed “someone with magic” to find the actual assassin and I fit the bill well enough.)

Best line of the night, when everyone else came back into the jail to get me out (again):

Shazz: “DO I SEE THAT HAPPENING?”

Zim: “NO! YOU’RE BEHIND BARS, FEELING DRUNK!!”

8 notes Tags: dnd and once again the DM did not expect anyone to want to follow the law beginning to suspect Snaketongue is lawful good snaketongue Campaign: Omen dnd doodles sketch shazz art

May 10 '12
zimmay:

You don’t tell necromancers that their magic smells, okay.
They know.

The smelly vagabond is mine. Eve belongs to Shazzbaa.

AHAHAHAHA I APPROVE OF THIS. We might have to play these characters, you guys.

zimmay:

You don’t tell necromancers that their magic smells, okay.

They know.



The smelly vagabond is mine. Eve belongs to Shazzbaa.

AHAHAHAHA I APPROVE OF THIS. We might have to play these characters, you guys.

31 notes (via zimmay)Tags: dnd dnd hypothetical art by others